-- CONFIG APP_NAME = "Vegas-OTC" -- important, change it, it's name for config dir and files in appdata APP_VERSION = 1345 -- client version for updater and login to identify outdated client DEFAULT_LAYOUT = "retro" -- on android it's forced to "mobile", check code bellow -- If you don't use updater or other service, set it to updater = "http://187.95.218.53/API/updater_advanced.php" Services = { website = "http://otclient.ovh", -- currently not used updater = "http://187.95.218.53/API/updater_advanced.php", stats = "", crash = "http://otclient.ovh/api/crash.php", feedback = "http://otclient.ovh/api/feedback.php", status = "" } -- Servers accept http login url, websocket login url or ip:port:version Servers = { Vegas = "187.95.218.53:7171:860" } --Server = "ws://otclient.ovh:3000/" --Server = "187.95.218.53" --USE_NEW_ENERGAME = true -- uses entergamev2 based on websockets instead of entergame ALLOW_CUSTOM_SERVERS = false -- if true it shows option ANOTHER on server list g_app.setName("Vegas") -- CONFIG END -- print first terminal message g_logger.info(os.date("== application started at %b %d %Y %X")) g_logger.info(g_app.getName() .. ' ' .. g_app.getVersion() .. ' rev ' .. g_app.getBuildRevision() .. ' (' .. g_app.getBuildCommit() .. ') made by ' .. g_app.getAuthor() .. ' built on ' .. g_app.getBuildDate() .. ' for arch ' .. g_app.getBuildArch()) if not g_resources.directoryExists("/data") then g_logger.fatal("Data dir doesn't exist.") end if not g_resources.directoryExists("/modules") then g_logger.fatal("Modules dir doesn't exist.") end -- settings g_configs.loadSettings("/config.otml") -- set layout local settings = g_configs.getSettings() local layout = DEFAULT_LAYOUT if g_app.isMobile() then layout = "mobile" elseif settings:exists('layout') then layout = settings:getValue('layout') end g_resources.setLayout(layout) -- load mods g_modules.discoverModules() g_modules.ensureModuleLoaded("corelib") local function loadModules() -- libraries modules 0-99 g_modules.autoLoadModules(99) g_modules.ensureModuleLoaded("gamelib") -- client modules 100-499 g_modules.autoLoadModules(499) g_modules.ensureModuleLoaded("client") -- game modules 500-999 g_modules.autoLoadModules(999) g_modules.ensureModuleLoaded("game_interface") -- mods 1000-9999 g_modules.autoLoadModules(9999) end -- report crash if type(Services.crash) == 'string' and Services.crash:len() > 4 and g_modules.getModule("crash_reporter") then g_modules.ensureModuleLoaded("crash_reporter") end -- run internal updater when the client is loaded from data.zip local canRunInternalUpdater = g_resources.isLoadedFromArchive and g_resources.isLoadedFromArchive() if type(Services.updater) == 'string' and Services.updater:len() > 4 and canRunInternalUpdater and g_modules.getModule("updater") then g_modules.ensureModuleLoaded("updater") return Updater.init(loadModules) end loadModules()