Citizen
 
| +250 HP/MP & +10 Speed. |
Hunter
 
| +3 Distance Fighting. |
Mage
 
| +1000 MP, +5 Magic Level & Protection Holy +10%. |
Knight
 
| +4 Sword, Club and Axe Fighting & +2% all Skills. |
Nobleman/Noblewoman
 
| +5 Sword, Club and Axe Fighting & +2% all Skills. |
Summoner
 
| +5 Magic Level, +500 MP & Protection Death +5%. |
Warrior
 
| +5 Sword, Club and Axe Fighting, +350 HP & Protection Physical +5%. |
Barbarian
 
| +2 Sword, Club and Axe Fighting, +150 HP & Protection Holy +5%. |
Druid
 
| +3% magicLevelPercent & Protection Fire/Ice +3%. |
Wizard
 
| +2 magicLevel, +500 MP. |
Oriental
 
| +2 Sword, Axe and Club Fighting. |
Pirate
 
| +3 Sword, Axe and Club Fighting. |
Assassin

| +15 Speed, +6 Distance Fighting. |
Beggar
 
| +2 magicLevel. |
Shaman
 
| +4 magicLevel, Protection Death/Fire +3%. |
Norseman/Norsewoman
 
| +5 Axe Fighting & Protection Ice +8%. |
Nightmare
 
| +10 Shielding & Protection Physical +8%. |
Jester
 
| +4 magicLevel, Sword, Axe and Club Fighting. |
Brotherhood
 
| +4 magicLevel & Protection Death +8%. |
Demonhunter

| +2 Sword, Axe and Club Fighting & Protection Death/Energy/Fire +5%. |
Yalaharian

| +5 magicLevel, & +10 Speed. |
Warmaster

| +3 magicLevel, Sword, Axe and Club Fighting. |
Wayfarer

| +5 magicLevel, Sword, Axe and Club Fighting & Protection Death 8%/Holy 6%. |
Golden

| 3000 MP/HP. |
|